At EdQueries, we believe every learner deserves education that is engaging, meaningful, and tailored to their unique needs. This February, we are thrilled to announce 22 brand-new interactive games and activities across our platform — spanning maths, life skills, vocational training, and cognitive development.
These games are carefully designed for learners with Autism, ADHD, Down Syndrome, and other special education needs. From counting blocks to managing a real retail store, every activity builds real-world skills through gamified, inclusive learning. Whether used at home, in a classroom, therapy setting, or vocational training centre, these new additions make learning accessible and fun for all.
🧮 Maths & Cognitive Skills
Building number sense and basic maths is a foundational skill for independent living. These two new games help learners practise counting and money maths in a visual, hands-on way.
1. Block Counting
Course: Counting – Numbers 1 to 10 Part 2 | Type: Interactive drag-and-drop | Skill: Number recognition and one-to-one counting
Learners watch a number appear on screen, then drag exactly that many blocks from a tray onto a table. The game includes a “Watch the Demo” feature and gentle animations that guide learners step by step before they try it themselves.
How it helps learners: The drag-and-drop format is ideal for learners with Autism and Down Syndrome who benefit from hands-on, kinesthetic interaction. The visual demonstration before practice reduces uncertainty. For ADHD learners, the short, focused tasks keep engagement high. Perfect for home practice, classroom counting lessons, or therapy-based numeracy sessions.

🗺️ Life Skills – Giving Directions
Navigating the world confidently is a crucial life skill. This series of eight new games builds directional awareness — from understanding arrow symbols to identifying community places — helping learners become more independent in their daily environment.
2. Direction: Game 5 – Identify a Right Turn
Course: Giving Directions | Type: Audio-supported multiple-choice | Skill: Directional awareness – right turn
Learners see a large, clear arrow and hear an audio prompt asking “Which way should you turn?” They select from Right, Up, or Left. Audio narration supports learners who may find reading challenging.
How it helps learners: Clear visuals and audio support make this ideal for learners with Autism, ADHD, and Down Syndrome. Understanding directional language is essential for community participation and travel training. Use in life skills classes, home practice, or as part of an independent living programme.

3. Direction: Game 6 – Identify a Left Turn
Course: Giving Directions | Type: Audio-supported multiple-choice | Skill: Directional awareness – left turn
A companion to Game 5, this activity focuses on recognising and naming a left-turn arrow. Repeated, structured practice like this builds reliable direction knowledge over time.
How it helps learners: Repetition in a game format helps learners with Down Syndrome consolidate new vocabulary without the stress of traditional testing. For ADHD learners, the quick single-question format is easy to stay engaged with. Suitable for community-based instruction, classroom use, and home learning.

4. Direction: Game 7 – Identify a U-Turn
Course: Giving Directions | Type: Audio-supported multiple-choice | Skill: Directional awareness – U-turn
This game introduces the U-turn symbol — a common road and navigation sign. Learners hear “This arrow indicates which direction?” and choose from U Turn, Right, or Up.
How it helps learners: Understanding the U-turn symbol supports safe road behaviour and community navigation. Learners with Autism who rely on clear, predictable visual cues benefit from the consistent format across the Direction series. Ideal for travel training and life skills programmes.

5. Drag the Correct Picture to Match the Text: Game 1
Course: Giving Directions | Type: Drag-and-drop matching | Skill: Matching direction words to visual symbols
Learners read direction words and drag them to match the correct arrow image. This game requires learners to actively pair text with visuals, building both reading comprehension and directional understanding simultaneously.
How it helps learners: The drag-and-drop interaction is motivating, particularly for ADHD learners who benefit from active tasks. For learners with Autism, matching activities provide a structured, predictable format. Use alongside the quiz-based Direction games for a complete directional skills unit.

6. Drag the Correct Picture to Match the Text: Game 2
Course: Giving Directions | Type: Drag-and-drop matching | Skill: Matching “On the right / On the left / U turn” to arrows
Building on Game 1, this activity uses fuller directional phrases — “On the right,” “On the left,” and “U turn” — matched to their corresponding arrow symbols. The colourful, clear layout makes it accessible for all learners.
How it helps learners: Expanding directional vocabulary from single words to phrases is an important step for learners with Down Syndrome building functional literacy. The satisfying drag-and-drop interaction helps maintain focus for ADHD learners. Can be used in classroom instruction, speech therapy, or as homework.

7. Drag the Correct Picture to Match the Text: Game 3 – Community Places
Course: Giving Directions | Type: Drag-and-drop matching | Skill: Recognising community places – School, Home, Shop
Learners match the words “School,” “Home,” and “Shop” to real illustrated images of each place. This extends the Directions unit into practical community navigation.
How it helps learners: Recognising community places is a core independent living skill for learners with Autism, ADHD, and Down Syndrome. Real, colourful images reduce confusion and build visual association. Works wonderfully in life skills classes, community-based instruction, and as a communication support tool.

8. Picture Direction: Game 1 – Find Items in a Store
Course: Giving Directions | Type: Visual location quiz | Skill: Visual scanning, following directions, store navigation
Learners look at a picture of the inside of a store and answer questions about where specific items — a shirt, an English book, and a pink pouch — are located. This game bridges directional language with real-world navigation.
How it helps learners: Visual scanning tasks support learners with Autism who may need practice interpreting busy visual environments. For learners with Down Syndrome, navigating a store is a key life skill. The picture-based format removes reading barriers. Ideal for community skills programmes and vocational preparation.

9. Picture Direction: Game 2 – Advanced Store Navigation
Course: Giving Directions | Type: Visual location quiz | Skill: Advanced store navigation and visual reasoning
This continuation presents a new store scenario with increased complexity, helping learners build confidence step by step.
How it helps learners: Gradual complexity is a best practice in special education. By increasing the challenge across games, learners with Autism, ADHD, and Down Syndrome can progress at their own pace without frustration. Ideal for inclusion in community participation IEP goals.

🏪 Vocational Training – Retail Support Associate Level 1
This is a new course we are working on . It will be launched soon!
Access will be provided to those who have any “All courses” subscription.
EdQueries’ Retail Support Associate Level 1 vocational course has received a major expansion this February with 12 new interactive games. These activities simulate real workplace scenarios — from handling money at a checkout to closing a supermarket at the end of the day — giving learners with special education needs a genuine pathway into employment.
10. Select the Correct Total
Course: Retail Support Associate 1 – Money: Add Total | Type: Multiple-choice quiz | Skill: Addition and price recognition
Learners look at real product images at a retail checkout counter — complete with price tags — and select the correct total. Set against a realistic supermarket background, the game makes maths practice feel relevant and purposeful.
How it helps learners: For learners with Autism and Down Syndrome, seeing real-world items with actual prices makes abstract addition concrete and meaningful. The clear multiple-choice format reduces anxiety and supports ADHD learners who benefit from focused, structured tasks. Can be used in classroom maths lessons, at home, or as part of pre-vocational training.

11. Cash Drawer Check
Course: Retail Support Associate 1 – Money Handling | Type: Audio-supported multiple-choice | Skill: Workplace money management procedures
Learners answer the question “When should cash be counted?” choosing between the start of shift, end of shift, or both. This teaches a fundamental cashier procedure in a simple, digestible format.
How it helps learners: For learners with Autism who thrive on routine and clear rules, this game reinforces correct cash-handling behaviour in a low-pressure way. Ideal for vocational training programmes and supported employment preparation.

12. Payment Method Recognition
Course: Retail Support Associate 1 – Billing | Type: Visual identification quiz | Skill: Recognising payment methods – Cash, Card, UPI
Learners look at real photographs of payment situations — paying with cash, using a card machine, and scanning a UPI QR code — and identify the correct payment method. This game reflects current real-world Indian retail environments.
How it helps learners: Modern retail requires staff to handle multiple payment types. This game prepares learners with special education needs for actual cashier responsibilities in today’s digital economy. The use of real photographs helps learners with Autism and Down Syndrome connect learning to real life.
13. When should cash be counted?
Course: Retail Support Associate 1 – Billing | Type: Multiple-choice quiz | Skill: Billing and cash management procedures
A deeper-dive companion to the Cash Drawer Check, this activity contextualises cash counting within the billing process, helping learners understand the full cycle of a retail transaction.
How it helps learners: Mastering workplace routines through structured practice is especially beneficial for learners with Down Syndrome and Autism. Instant feedback supports self-monitoring — an important skill for independent workers.

14. What Should the Cashier Do Next?
Course: Retail Support Associate 1 – Billing | Type: Interactive video | Skill: Cashier billing sequence and decision-making
This interactive video pauses at key moments during a checkout transaction and asks learners what the cashier should do next. Set in a real supermarket, it shows actual scanning, bagging, and payment scenarios.
How it helps learners: Video-based learning is highly effective for visual learners including many learners with Autism and ADHD. The pause-and-decide format actively engages learners without overwhelming them. For learners with Down Syndrome, seeing real people in real workplaces builds confidence and motivation.
15. “Help the Customer” Store Simulation
Course: Retail Support Associate 1 – Customer Interaction | Type: Interactive video simulation | Skill: Customer service, communication, and problem-solving
Simulating a real supermarket, this immersive interactive video places learners in a customer service role. They must make decisions about how to assist a customer, practising polite communication and problem-solving in a realistic retail environment.
How it helps learners: Social interaction at work is often the biggest challenge for learners with Autism and ADHD. By practising customer service scenarios in a safe, virtual environment, learners build these skills without real-world pressure. This is one of the most powerful tools in our vocational training suite.
16. End-of-Day Store Closing
Course: Retail Support Associate 1 – Workplace Behaviour | Type: Drag-to-sequence using real photographs | Skill: Workplace closing procedures and task sequencing
Using photographs of a store, learners drag and arrange three closing tasks — Clean Floor, Switch Off Lights, Lock Doors — in the correct order.
How it helps learners: Task sequencing is a core executive function skill that many learners with Autism, ADHD, and Down Syndrome find challenging. This game breaks it into a simple, visual, achievable activity directly transferable to real jobs.

17. Open the Store Sequencing
Course: Retail Support Associate 1 – Workplace Behaviour | Type: Drag-to-sequence using real photographs | Skill: Store opening procedures and morning routine management
Learners arrange four opening tasks — Clean Floor, Arrange Shelves, Open Doors, Turn On Lights — in the correct order using real store photographs. A timer and move counter encourage focused, efficient thinking.
How it helps learners: Morning routines and opening procedures are predictable, learnable tasks that suit learners who thrive on structure — particularly those with Autism. The four-step sequence adds just enough complexity to challenge without overwhelming. Suitable for vocational training centres, job coaching, and life skills classes.

18. Stock Shelves
Course: Retail Support Associate 1 – Store Simulation | Type: Drag-and-drop categorisation | Skill: Product categorisation, shelf stocking, and store organisation
Learners drag products to the correct labelled shelf — Grain Section or Snack Shelf — replicating one of the most common daily tasks in retail. Audio instruction and a timer keep the activity focused and engaging.
How it helps learners: Shelf stocking is one of the most accessible retail jobs for people with special education needs. This simulation helps learners with Down Syndrome, Autism, and ADHD develop the sorting and organisational skills needed for this role. Ideal for vocational training and supported employment.

19. Steps for Opening the Store 1
Course: Retail Support Associate 1 – Store Simulation | Type: Text-based reordering | Skill: Store opening procedures and task planning
Learners use up and down arrows to sort opening tasks — Turn on Lights, Arrange Shelves, Clean Floor, Welcome Customers — into the correct sequence. The text format complements the picture-based sequencing games.
How it helps learners: Varying activity formats supports different learning profiles and builds flexible understanding. Learners with ADHD benefit from the quick, responsive interaction. For learners with Down Syndrome progressing towards independent employment, planning and sequencing a morning’s tasks is a key milestone.

20. Store Closure Steps 1
Course: Retail Support Associate 1 – Store Simulation | Type: Text-based reordering | Skill: Store closing procedures – Switch off lights, Lock door, Clean counter
Learners reorder three closing tasks in the correct sequence, focusing on the final, safety-critical steps of closing a retail store.
How it helps learners: Safety and security responsibilities build workplace trust and independence. For learners with Autism who follow routines carefully, mastering these closing steps builds enormous workplace confidence. Ideal for supported employment, vocational training programmes, and job coaching.

21. Store Closure Steps 2
Course: Retail Support Associate 1 – Store Simulation | Type: Text-based reordering | Skill: Extended closing procedures – Switch off lights, Clean floor, Count the cash, Lock door
This extended version adds a fourth step — Count the Cash — before locking the door, reflecting a more complete end-of-day routine and providing a greater challenge for ready learners.
How it helps learners: Progressively increasing the number of steps is a proven scaffolding strategy in special education. This game builds on Store Closure Steps 1 progressively. The cash-counting step also reinforces money handling skills from earlier in the course. Perfect for vocational training centres and job readiness programmes.

22. Find the Expired Product
Course: Retail Support Associate 1 – Store Simulation | Type: Click-on-image identification | Skill: Reading expiry dates, product safety, inventory management
Set on a realistic store shelf with real product images — Corn Flakes, Fresh Milk, Cookies — learners are told today’s date and must click on the product that has already expired. Each product shows a clearly printed expiry date, simulating a genuine stock-checking task.

How it helps learners: This is one of the most real-world vocational tasks on the platform. Reading dates, identifying expired goods, and removing them from shelves is a daily retail responsibility. For learners with Autism and Down Syndrome, the clear visual format and concrete task make this achievable and motivating. This game builds functional literacy and workplace responsibility. Ideal for vocational courses, supported employment, and pre-employment skills training.
✅ February Games Summary
| Category | Games Added | Skills Covered |
|---|---|---|
| Maths & Cognitive Skills | 1 | Counting, addition, money maths |
| Life Skills – Giving Directions | 8 | Directional awareness, community navigation, place recognition |
| Vocational Training – Retail | 13 | Money handling, billing, customer service, store operations |
| Total | 22 | Cognitive, Life Skills, Vocational |
Start Learning Today
All 22 of these new games are now live on EdQueries. Whether you are a parent supporting a child with Autism at home, a special education teacher looking for structured classroom activities, a therapist building life skills, or a vocational training coordinator preparing learners with Down Syndrome or ADHD for employment — there is something new here for you.
EdQueries is committed to making gamified, inclusive, and evidence-based special education accessible to every learner, everywhere. These February updates bring us one step closer to that goal.
👉 Explore EdQueries today and start your learner on their journey.

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